CEO & Lead Developer
2018 — present
ISARA Technologies SAS — Belfort, France
Founded and leading a software R&D and consulting company specialized in 3D, VR, AI and data science. Recognized CIR & CII (French R&D & innovation tax credits) since 2021. Shipped two flagship industry products (HORUS, OSIRIS), a catalog of Unreal Engine plugins, and delivered AI & simulation contracts for railway, energy, defense and emergency-services clients.
Flagship products
- HORUS — Hyperviseur OpéRationnel Unifié pour les Secours: next-generation operational supervision platform for fire & rescue services (SDIS), deployed at SDIS 90 (Territoire de Belfort) and SDIS 71 (Saône-et-Loire), referenced on the UGAP public-procurement catalog. Founder, product owner & lead architect.
- Scalable Microservices Architecture — built on a highly available Spring Cloud stack designed for critical on-premise deployments, ensuring 24/7 reliability and massive data ingestion from emergency systems.
- Unified real-time supervision — departmental dashboards, operational mapping (GIS), live status of staff, vehicles and ongoing interventions across every fire station, accessible from smartphone, tablet, desktop and giant control-room screens. >
- Sovereign on-premise AI assistant for the COS — local LLM hosted on the SDIS infrastructure (no data sent to ChatGPT/Mistral/etc.) trained on firefighter operational doctrines; assists the Commandant des Opérations de Secours during interventions with reasoning over messages, GIS data, engaged units, generation of OCT and SAOIELC, and what-if evolution scenarios.
- Automated AI document generation — intervention reports, certificates, PEX/REX, "coût du sauvé", talking points, press bulletins, SYNERGI exports and operational messages produced in seconds from raw event data.
- OSIRIS — Optimisation & Simulation Intelligente pour une Stratégie d'Inférence des Risques: AI-empowered large-scale simulation & optimisation engine that runs thousands of operational simulations to recommend the most beneficial scenarios for an SDIS — operationally, financially and in human-resources terms. Founder, product owner & lead architect.
- Massive automated simulation — high-performance engine replaying a full year of real interventions in seconds and orchestrating thousands of simulations per batch over the road network and the territory's geographic data.
- Multi-objective optimisation — iterative refinement that explores the parameter space, focuses on promising regions and converges towards Pareto-optimal scenarios across operations (response times, ruptures de moyens), finances (overtime, on-call costs) and HR (workload, fatigue, availability).
- Geospatial intelligence — ingestion of departmental GIS data, isochrone computation, real travel times on the actual road graph, coverage cartography and intervention-density analysis.
- Unreal Engine Plugins — published on the Unreal Engine Marketplace and then Fab.com since 2018.
- Shapefile Reader — GIS data integration (SHP, DBF) for digital twins and mapping. C++, ESRI Shapefiles, Blueprints
- Unreal Web Server — Embedded REST API server to control Unreal from web apps. C++, HTTP, WebSockets
- Procedural Landscape Generator — Runtime generation of landscapes and ecosystems using Blueprints. C++, Procedural Generation
- Universal Offline LLM Plugin — Use AI prompts and local LLMs (Llama) inside Unreal without internet. C++, AI, Llama, Offline
- Noise Library — High-performance coherent noise generation (Perlin, Simplex). C++, Procedural Generation
- And 10+ other specialized plugins (PDF Importer, Android Sensors, Material Generator...).
IT Development & Research Engineer / Teacher
2014 — present
UTBM — CIAD Laboratory — Belfort, France
MSc Computer Science teacher, lead developer on multiple research projects, and manager of the CIAD engineering team. Held in parallel with ISARA Technologies since 2018.
Teaching (MSc Computer Science)
CP41 — IoT
EN51 — C++/QT
LO27 — C / Java
LO21 — C / Java basics
LP24 — Advanced C
LO44 — Java basics
IFB2 — C basics
TR54 — Advanced Java
Research projects
- XPLAN — nuclear-domain ontology and comprehensive knowledge base of a nuclear power plant's equipment, used to generate maintenance and work schedules across equipment based on the reactor's operating state and a wide range of operational constraints. Project manager.
- FLO — train driving simulator coupling real train electronics (driver's desk) with procedurally generated 3D worlds (Unity). Developer.
- ASTRES — Alstom Simulator for Training and Engineering Support: real-time train dynamics on a motion platform (hydraulic jacks), procedural large-scale 3D environments in Unreal Engine, and real-time interfacing with the cab's embedded electronics. Lead developer.
- COLLEAG — inter-company carpooling: pathfinding and multi-constraint optimization (time/distance deltas, pickup/drop-off ordering) on real road-network graphs. Built on a scalable Spring Cloud microservices architecture. Lead developer.
- TFA — Autonomous Freight Train validation platform: real-time multi-protocol communication and virtual simulation universe (Unreal Engine), built as a technology transfer from ASTRES to the Railenium consortium (SNCF, Alstom, Siemens, Hitachi, Altran). Lead developer & technical referent.
- V&V Tools — virtual train electrical cabinets and touch-screen driver's desk for validating cab schematics, deployed across Alstom production sites worldwide (South Africa, Kazakhstan, etc.). Lead developer & technical referent.
- AVIG — Autonomous Virtual Image Generator: photorealistic 3D rendering of train viewpoints with a strong focus on trackside signals, producing datasets for image-recognition AI. Lead developer.
- DrEAM — tramway eco-driving: integration of a driving optimization model into a real-time smartphone application. Developer.
- PME4.0 (UTBM Crunch Lab openlab) — Factory In The Box: connected tooling routing manufacturing orders to a cobot to support SMEs in their digital transition. Developer.
- SABOT (UTBM Crunch Lab openlab) — IoT monitoring of suckler cow herds: hardware and software design of a connected device transmitting temperature and real-time location. Developer.
- H2020 ReDREAM — European research project empowering consumers to influence energy use. Developed a scalable microservices backend using Spring Cloud for high-frequency energy data processing. Lead developer & project manager.
- Belfort E-START — digital twin of a photovoltaic plant with Li-ion batteries and hydrogen storage. Project manager.
- Partage Solaire — web app to manage energy communities. Designed and implemented a scalable Spring Cloud architecture to handle growing energy-sharing networks. Developer & project manager.
- Building Monitoring — deployment of energy-monitoring equipment on buildings and integration of data streams from BMS/BAS (GTB/GTC), photovoltaic installations, energy meters, weather stations and more, to historize measurements and build the building's digital twin. Lead developer & project manager.
CNAM — Belfort, France
BSc to MSc Computer Science teacher.
UTC503 — Programming paradigms
NFP121 — Advanced programming
NFE103 — Software conception & architecture
Development Engineer
2014 — 2016
Bossland GmbH — Remote, Germany
Game development in C++ and C#. Library injection techniques, reverse engineering and AI-based decision algorithms.
Fullstack Developer / Administrator
2012 — 2018
SHPS — Remote, France
Designed and built (DevOps included) a file-sharing architecture leveraging the BitTorrent protocol, plus the surrounding hosting and peer-to-peer communication stack.
Software Developer
2008 — 2010
HUOT — Remote, France
Led a COBOL-to-Java migration of the production software for a hydraulic fittings factory — first paid software engagement, started during high school.